School enchantment (compulsion) [mind-affecting]; Level druid 6, mesmerist 5, psychic 6, shaman 6, witch 7
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Target one creature/2 levels, no two of which can be more than 30 feet apart
Duration 1 minute/level
Saving Throw Will negates; Spell Resistance yes
This spell sequesters the targets' ability for higher reasoning, allowing their darker impulses to come to the fore. An affected target becomes a ravening monster—savage, bloodthirsty, and brutish. Until the spell ends, the targets have all of the following benefits and drawbacks.
When the spell ends, each affected creature must succeed at a Will saving throw or take 1d4 points of Intelligence drain and 1d4 points of Charisma damage.