School divination [mind-affecting]; Level bard 2, mesmerist 1, psychic 2
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 round/level (D)
Saving Throw Will negates; Spell Resistance yes
You lock access to the target's procedural memories, preventing it from drawing upon its experience and expertise. The target loses all skill ranks, spells known, spells prepared, and activated feats, as well as its extraordinary, supernatural, and spell-like abilities. Each round at the end of the target's turn, the target can attempt another Will save to end this effect.
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