Animal Trance
School enchantment (compulsion) [mind-affecting, sonic]; Level bard 2, druid 2
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Targets animals or magical beasts with Intelligence 1 or 2
Duration concentration
Saving Throw Will negates; Spell Resistance yes
Your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do nothing but watch you. Only a creature with an Intelligence score of 1 or 2 can be fascinated by this spell. Roll 2d6 to determine the total number of HD worth of creatures that you fascinate. The closest targets are selected first until no more targets within range can be affected.
The Hypertext d20 SRD™ is owned by BoLS Interactive LLC.
This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.
The Hypertext d20 SRD™ is an independent entity and is not affiliated with Paizo Inc.