This enormous maggot has greasy, pale flesh and a dripping, circular mouth filled with tiny, sharp teeth.
Giant Maggot CR 1/2
XP 200
N Medium vermin
Init –1; Senses darkvision 60 ft.; Perception –3
Defense
AC 9, touch 9, flat-footed 9 (–1 Dex)
hp 7 (1d8+3)
Fort +5, Ref –1, Will –3
Immune disease, mind-affecting effects
Offense
Speed 10 ft., burrow 5 ft.
Melee bite +0 (1d6)
Special Attacks regurgitate
Statistics
Str 10, Dex 8, Con 16, Int —, Wis 5, Cha 1
Base Atk +0; CMB +0; CMD 9 (can't be tripped)
Ecology
Environment any temperate or tropical
Organization solitary or swarm (2–12)
Treasure none
Special Abilities
Regurgitate (Ex) Once per day, a giant maggot can empty its putrid stomach upon one creature within 5 feet. The target must make a DC 13 Fortitude save or be sickened for 1 minute (or until the target spends a full-round action with at least a gallon of water to wash off the filth). The save DC is Constitution-based.
Voracious scavengers, giant maggots feed constantly, gorging themselves on the dead in preparation for their transformation into giant flies. Their pallid, corpulent bodies are the size of human children, and their rasping teeth are capable of eating even the bones of a corpse. Giant maggots have no legs, and move with a disturbing undulation as they crawl over their meals. Giant maggots feed for 2 weeks (often moving from one corpse to another) before entering a pupal stage, after which they emerge as giant flies.